CRAFTWORLD ELDAR CODEX PDF

So, now with 6 weeks and around 10 games under my belt, I’d like to share my newest list and experiences so far with hopes to provide. : Warhammer 40, Codex: Craftworld Eldar (): Gavin Thorpe, David Gallagher, etc.: Books. Codex: Craftworlds is a seriously awesome book. Index Eldar struggled, and there was a reason everyone was playing Ynnari. Now however.

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Between Celestial Shield, Protect and effective Morale immunity, it’s likely that your opponent will have to explicitly focus them down in order to properly secure whatever point your Guardians eldaf If the are any enemy units within 1″, you can fall back But beware of Adeptus Custodes Venerable Land Raiders- they get a Stratagem that lets them ignore all of those penalties entirely. With 48″ range guns, it’ll be quite some time before craftword enemy units codxe slog up to a range that negates Alaitoc’s attribute.

Need re-roll support and an extra Fusion gun for your Fire Dragons? Any battle-forged Asuryani detachment can be chosen to become either a Windrider Host or Wraith Host at the cost of 1 CP, with all applicable units gaining the respective host keyword edlar with them. Used whenever a friendly unit advances. WindridersVypers and Wasp Assault Walkers offer fast and relatively cheap platforms to field Shuripults or Shuricannons on, though they find better synergy with other attributes compared to Biel-Tan’s.

Strategems which can naturally only be used by their specific craftworld in an attempt to augment what those forces already specialize in.

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Concordance of Power 1 CP: Lastly, Wraithseers enjoy the charge re-rolls for two reasons: Two D-cannons will give 3 hits on average and therefore 0. At the start of your turn, you may pick an Iyanden Eldat. Too hard to understand. None of the other named characters offer anything that really synergizes with Iyanden’s attribute, and would likely function better in elda different Craftworld.

Conversely, every other flier is improved exponentially by this modifier, since their BS is actually affected by how damaged they happen to be. Mobility is never an issue with eldar.

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All Eldar Flyers have special rule called “Wings of Khaine”, which means they advance 20″ without rolling, and more importantly, it gives the old vector-dancer: Banshee Exarchs have a passive that is basically the Drain power which stacks with a Drain Warlock to make them absurdly resilient in melee. It can codxe discharge the shield a second time. Submit a new link. Farseers are another no-brainer; though more expensive, they offer much appreciated psyker support that can more flexibly assist your army than a single Autarch can.

You cannot use both Cloud Strike and Webway Strike in the same game, you have to choose one or the other. That unit can move and advance as if it were the movement phase. Use this stratagem whenever a Warlock Conclave successfully casts a Runes of Battle psychic power. Hemlock Wraithfighters may no longer be able to cast Craftdorld themselves, but this attribute will at the very least allow them to keep the -2 to hit modifier they used to have before the Codex’s release.

Warhammer 40,/Tactics/Eldar(8E) – 1d4chan

Biel-Tan offers nothing that an eldar LoW can use, and crafwtorld you’re fielding an army that is large enough to support a LoW, there’s a better Craftworld attribute for it. Swooping Hawks are a cheap, fast and shooty choice that can reliably keep enemy units securely outside that 12″ danger-zone other Craftworld units need to be mindful of and offer a reliable source of Mortal Wounds for dealing with those feisty hordes.

Fire and Fade 1 CP: Warp Spiders are more expensive, but they’re sturdier and able to handle MEQ targets better than the Hawks can. If you hit, do D3 mortal wounds instead of rolling to wound. Once all other shooting is completed, the first Fire Prism may resolve its shots against the target selected. This can work against you in some lists, but in the right environment it works well. You have a good number of units that benefit more from Word of the Phoenix and Strength from Death than they ever would Battle Rldar.

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Codex Craftworlds After 6 Weeks : Eldar

Not only do you need a Ynnari Special Character as a Warlord, but she is also the cheapest way to access the potent Word of the Phoenix psychic power.

Regardless of your choice, a unit or two of Striking Scorpions makes for an ideal assassination unit, especially if accompanied by Karandras for the extra bite.

Storm Guardians are the cheapest choice Craftworlders can field, and can be used as a vector for Soulbursts only if they die during your Fight Phase though, for matched players in desperate circumstances.

That unit adds 2 to its charge rolls and will re-roll hit results of 1 in the subsequent Fight phase. This is huge in a game where most of the missions are about capturing objectives. Combine with Cloud Strike and your opponent is guaranteed to turn into a pillar of salt. One fun but costly cpdex is to combine this with the Celestial Shield Stratagem on Guardians to really infuriate your opponent.

Warlocks and Spiritseers always know one pair of powers, but these count as individual powers for all casting purposes, meaning the psyker in question can choose which to cast, and doesn’t block another from casting the “twinned” power. Having Fire Prisms shooting S12 AP-5 lances twice each irrespective of line of sight or range re-rolling hits and wounds can absolutely devastate any vehicle from Rhinos to Imperial Knights.

That taking Asuryani unit as a part of Ynnari detachment just gives them Ynnari keyword, while not stripping them of asuryani so they are still viable for casting all those powers. Nice if you deployed first for a quick counter-deployment strategy in case you fucked up your unit placement. Finally, they themselves can take the infamous Psytronome of Iyanden into battle alongside their Wraith buddies.